Conquer
This board game is conceptualised, designed and produced with a Nanyang Polytechnic graduate.
Based on a school setting, players are divided into Heroes and Villains to conquer the fictional school by keeping everyone drug-free or spreading the harmful effects of drugs respectively. Instead of a one-way anti-drug messaging, the interactive nature of the gameplay allows a more organic experience for students to learn about the importance of a drug-free lifestyle.
Recommended to be played during students’ free time, to be incorporated during anti-drug lesson in class or as part of after-school programme.
We have distributed to all secondary schools and selected organisations.